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Diablo 2 Patch 1.13 Download Blizzard

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Screenshot zu Download von Diablo 2: Lord of Destruction

29.10.2011

2 (letzte Woche)

72401 (gesamt)

5,xviii MB

LODPatch_113d.exe

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Diablo ii: Lord of Devastation

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Patch 1.13d für Diablo ii: Lord of Destruction

Patch 1.13d
New Features
-Ignoring players is now saved between sessions of the game. All ignores are now written out to disk (file: 'ignorelist'). This feature can be toggled by issuing the command '/ignorepersist'.
-Users can now filter letters based on content by issuing the command '/filtermsg '. To unfilter content issue the control '/unfiltermsg '. (The maximum length of a filter design is 128 characters)
-Users can now prepare their home aqueduct by issuing a new Battle.internet chat command '/habitation ' while in the Battle.net chat interface.
-Users can return to their dwelling channel at any fourth dimension by issuing the command '/home' while in the Boxing.cyberspace chat interface.

Major Bugs
-Stock-still a known dupe method.
-Fixed another event where players were able to stack auras in an unintended way.

Pocket-sized Bugs
-Fixed a problems where Mercenaries wouldn't accept multiple auras active when they should have.
-Fixed an upshot where players could create games prefixed with color codes.
-Potentially fixed an issue where players would be disconnected when watching the cine when in a Boxing.net game.
-Fixed an issue where the game would crash when running in windowed mode with sound disabled and the game tried to play a cinematic.

Patch i.13c
A new Mystery has been revealed!
- Adventurers of Sanctuary are hereby warned in one case once more, that a new challenge  awaits y'all. Within Diablo'southward Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...

Major Bugs
- Fixed an item gull problems.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Stock-still an issue where some players could impale other players while in town ("TPPK").
- Fixed an issue where some players could disconnect other players when they had too many agile states.
- Fixed two issues where players could stack auras in an unintended way.

Minor Bugs
- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed earlier spawning summoned minions (Earlier he would only check for Uber Baal).
- The game will no longer cease so restart the game music subsequently the window loses so regains focus.
- Fixed an issue where the game window would minimize when running in windowed way when it lost focus.
- Stock-still an issue where the game window wouldn't center properly when it was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an upshot where auras were not re-applied to your mercenary later on it was resurrected.
- Stock-still an issue where if you had two items which provided auras to a mercenary and you lot unequipped 1, the aura from the remaining item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't having all of its stats applied properly.
- Stock-still an outcome where the Paladin's Charge ability would get locked out if Holy Shield faded while charging.
- Fixed an consequence where the Barbarian's Leap ability could become locked out if they were hit when they started to leap.

Specific changes/improvements
- Respecialization is now possible! Completing the 'Den of Evil' quest volition now additionally reward ane free respec which can be saved. Players who have already completed this quest should receive 1 free respec in
Hell difficulty.
- Increased the drib rate of high runes.
- Back up for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orangish color. i.due east. Runes and items required for Uber Tristam.
- Modified the golden banking concern limit to be a flat cap not spring past level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Burn Enchanted monsters.
- Uber Mephisto and Uber Baal'south summoned minions no longer give feel.
- Removed Oblivion Knight'south Fe Maiden expletive.
- Hellfire Torch Firestorm proc charge per unit has been reduced to 5%.
- Users can at present toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- When creating a unmarried histrion game, each difficulty button is now bound to a unique cardinal: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Conversation' Button in the battle.net waiting room is now bound to the 'Enter' primal.
- Added the windows arrangement buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' control line switch. This enables sound in background.
- Added the following aliases for pre-existing command line options,
'-nosound', '-window', and '-windowed'.

Revised Skill residuum for Histrion Graphic symbol classes

Amazon
- Immolation Pointer - Increased radius of Explosion effect by 33% and Immolation effect by l%.
- Immolation Arrow - Explosion result impairment increased by xx%.
- Immolation Arrow - Increased base duration by 33%.

Assassin
- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per indicate has been increased to 35.
- Shadow Chief - Increased resistance range per point from v-fourscore to 5-xc.
- Philharmonic points awarded by combo moves now last 15 seconds, upwards from 9.

Barbarian
- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.

Paladin
- Blest Hammer - No longer ignores resistances of undead and demons.

Druid
- Werebear - Harm bonus increased past 15% across all ranks.
- Werebear - Increased wellness by 25% and armor by i% per point.
- Shockwave - Synergy from Maul adds v% damage per point.

Necromancer
- Claret Golem - Removed negative shared life issue (player no longer
loses life when the golem takes impairment).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base harm by xv%.

Sorceress
- Firewall - Synergy receives ane% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives one% impairment per point of Firewall
and 4% per indicate of Warmth.
- Hydra - Increased base of operations harm by fifteen% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.

StealthMJ schrieb am

Ich kann mich meinem Vorg�nger nicht anschlie�en. Ich spiele Diablo 2 noch immer sehr gern und freue mich das ab und an ein Patch daf�r kommt. Ich freue mich aber riesig das endlich der Nachfolger in die H�ndlerregale kommt. Ich denke das die ganzen "ich kauf mir Diablo 3 eh nicht" Leute, nach zwei bis drei Wochen einknicken und dann doch Diablo 3 daddeln bis die Augen rot sind. Aber naja so ist nun mal - immer erst meckern und danach sich freuen.javascript:emoticon(':D')

profile_1842269541306 schrieb am

woah, glaubt homo das? Thousand�nnte da immer wieder in Begeisterungsst�rme ausbrechen, wenn ein Patch f�r D2 erscheint, den Nachfolger hole ich mir deswegen aber dennoch nicht. :o

schrieb am

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